2025, Vol. 10, No. 4. - go to content...
Permanent address of this page - https://kostumologiya.ru/en/28tlkl425.html
Метаданные этой статьи так же доступны на русском языке
Full article in PDF format (file size: 569.8 KB)
For citation:
Yakovchik V.A., Mitsik M.F. Using apparel design tools based on Maple and Marvelous Designer packages. Journal of Clothing Science. 2025; 10(4). Available at: https://kostumologiya.ru/PDF/28TLKL425.pdf (in Russian).
Using apparel design tools based on Maple and Marvelous Designer packages
Yakovchik Viсtoria Andreevna
Don State Technical University, Shakhty, Russia
Institute of Service and Entrepreneurship
E-mail: yakovchik.v006@gmail.com
RSCI: https://elibrary.ru/author_profile.asp?id=1319577
Mitsik Mikhail Fedorovich
Don State Technical University, Shakhty, Russia
Institute of Service and Entrepreneurship
E-mail: m_mits@mail.ru
ORCID: https://orcid.org/0000-0002-3120-6365
RSCI: https://elibrary.ru/author_profile.asp?id=386215
WoS: https://www.webofscience.com/wos/author/rid/ACE-0734-2022
SCOPUS: https://www.scopus.com/authid/detail.url?authorId=57184412300
Abstract. The rapid growth of information technology and the digitalization of all spheres of life are accelerating processes in the fashion industry, including the development of new clothing styles, improved quality, and increased customization.
The use of traditional two-dimensional pattern design technologies in computer-aided design environments leads to mass-market production. However, the entire clothing creation process, from drawings and design to finished garments, can take months, making it difficult to respond to changing fashion trends.
The authors present an approach to 3D modeling, 2D modeling, and computer-aided clothing design in the fashion industry using the Marvelous Designer and Maple software packages for virtual product creation. Key aspects of modern fashion industry technologies are discussed: digitalization and automation of production, optimization of clothing design and manufacturing processes, information support throughout the entire product lifecycle, meeting the personalized needs of each client, and addressing resource conservation issues. The operating principles of Marvelous Designer software and its advantages, including avatar creation, pattern processing, simulation, and rendering, are presented. However, in the 2D environment of the Marvelous Designer package, it is impossible to analytically define pattern boundaries, which is a drawback for building a computer-aided design system. To implement automated clothing design and manufacturing, we propose analytical pattern definition in the Maple environment, 3D product visualization in Maple taking into account the physical properties of the fabric, and integration of developed product patterns into the Marvelous Designer environme
Keywords: 3D modeling; 2D modeling; digital fashion; software packages; virtual clothing; sustainable development; customization

This work is licensed under a Creative Commons Attribution 4.0 License.
ISSN 2587-8026 (Online)





Перейти к русскоязычному сайту




